AI Insights · Timothy · April 2024
Top 5 Historical Games in the UK: Q1 2024 Performance
Discover how the top 5 historical games performed on a unified platform in the UK during Q1 2024, with insights on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 historical games in the United Kingdom exhibited varied performance metrics across downloads, revenue, and active users. Here's a detailed look at their trends based on data from Sensor Tower.
Royal Match from Dream Games saw a consistent weekly revenue, starting at approximately $741K in early January and peaking at around $832K in the first week of February. Despite fluctuations, the game closed the quarter with a revenue of about $807K. Weekly downloads, however, showed a declining trend, dropping from nearly 80K in the first week of January to around 32K by the end of March. Active user numbers were more stable, maintaining around 900K users, with a slight peak at nearly 956K in mid-February.
June’s Journey: Hidden Objects by wooga experienced a steady increase in weekly revenue, starting at $107K and reaching up to $166K by the fourth week of January. The game ended the quarter with a revenue of approximately $153K. Weekly downloads remained relatively stable, fluctuating between 5.7K and 9.4K. Active users hovered around the 100K mark throughout the quarter, with minor variations.
Rise of Kingdoms from Lilith Games showed a varied revenue pattern, starting at $127K in early January, dipping to $107K by the end of that month, and then peaking at approximately $149K in early March. Weekly downloads saw a declining trend from 7.3K to about 6K by quarter's end. Active users also showed a slight decline, from around 55K to approximately 49K.
Guns of Glory: Lost Island by FunPlus International AG had a fluctuating revenue, beginning at $89K, dipping to $71K in mid-February, and closing the quarter at about $83K. Weekly downloads showed a substantial increase from 505 in early January to a peak of 2.7K in mid-February, before stabilizing around 1.8K. Active users grew from 4.7K to about 6.7K by the end of March.
Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED saw steady revenue growth, starting at $60K and peaking at approximately $73K in the final week of March. Weekly downloads fluctuated, peaking at 5K in early February before dropping to 2.3K by the end of March. Active users showed a peak in early February at 31K, with a decline to around 24K by the end of the quarter.
These insights highlight the dynamic performance of historical games in the UK market. For more detailed data and trends, visit Sensor Tower.